Michelle Sentevski

Michelle Sentevski

Work Experience

A decade of building the future

Specializing in VR/AR hardware and product design engineering, I've helped shape the next generation of immersive technologies at industry-leading companies.

Unison

Head of Product Design Engineering

Unison
2022 - 2024

I lead a small team of hardware engineers to build a VR headset that solves user retention by prioritizing comfort and portability. I did all things hardware related

VR Hardware
Team Leadership
Product Design
Hardware Engineering
Niantic

Hardware Systems Engineer

Niantic
2022 - 2022

Core MechE responsible for developing an AR headset to be used internally and externally by software and game developers.

AR Hardware
Mechanical Engineering
Systems Design
Meta

Product Design Engineer

Meta
2020 - 2022

Member of the VR headset development team, launched Quest 2 and Quest 3.

VR Hardware
Product Development
Mass Production
Shure

Product Design Engineer

Shure
2015 - 2020

Responsible for implementing the constraints of industrial design concepts and electrical intent, creating a functional and manufacturable product from concept through mass production.

Industrial Design
Manufacturing
Product Development
DFM