Work Experience
A decade of building the future
Specializing in VR/AR hardware and product design engineering, I've helped shape the next generation of immersive technologies at industry-leading companies.
Head of Product Design Engineering
Unison
2022 - 2024
I lead a small team of hardware engineers to build a VR headset that solves user retention by prioritizing comfort and portability. I did all things hardware related
VR Hardware
Team Leadership
Product Design
Hardware Engineering
Hardware Systems Engineer
Niantic
2022 - 2022
Core MechE responsible for developing an AR headset to be used internally and externally by software and game developers.
AR Hardware
Mechanical Engineering
Systems Design
Product Design Engineer
Meta
2020 - 2022
Member of the VR headset development team, launched Quest 2 and Quest 3.
VR Hardware
Product Development
Mass Production
Product Design Engineer
Shure
2015 - 2020
Responsible for implementing the constraints of industrial design concepts and electrical intent, creating a functional and manufacturable product from concept through mass production.
Industrial Design
Manufacturing
Product Development
DFM